Designing an immersive music experience through multisensory wearables The overall aim of the project is to promote the musical heritage through the organisation of events and performances, and to train young people to become musicians, […]
Conversational Artificial Intelligence to improve the accessibility of digital services https://vimeo.com/manage/videos/746862432 The ECHO project aims to experiment with innovative solutions based on Artificial Intelligence, conversational interfaces, 3D avatars developed by QuestIt, designing new interaction modalities […]
“Building Active User Experiences to Bring Culture to the People” BeauCoup is a co-design project to make the cultural heritage accessible for older people with diverse disabilities, to break down the physical barriers and bring […]
Customised facemask for the orthopedic correction of class III malocclusions in children through gamification. Problem: Malocclusion is a misalignment of the teeth present on the upper and lower arches in children, causing headaches, hearing problems […]
Quietude is an ecology of jewellery products and accessories that enhance the experience of deaf women in a sound-oriented world. The accessories detect sounds and translate them into shape changes, light patterns and vibrations. Wearing […]
Touching virtual objects in mid-air. https://vimeo.com/manage/videos/746848388 The project experiments with the Ultraleap technology that provides haptic sensations in mid-air using ultrasounds.The objective is to investigate the potential of haptic technology for multisensory interaction in augmented […]
Inclusive handwave loom https://vimeo.com/manage/videos/746531242 REC/reate is a technologically avant-garde project that combines digital fabrication (in its most eco-friendly form) and traditional practices, putting technology and design at the service of creativity. One of the creative, […]
Educational game to engage primary school children in learning history through interactive play. The game tells the story of the Emperor Carinus and his wife Magnia Urbica as they travel from Germany to Rome, where […]
Scale model of the Zilil archeological site Starting from photogrammetry of the site, a 3D model of the Zilil archeological site (Morocco) was produced together with a scale reproduction made of polystyrene using a CNC milling machine. The […]
Photogrammetry, 3D modelling and printing of a marble sculpture representing a female head placed on the southern façade of the Duomo of Siena. According to the art historian Valentina Manganaro, the sculpture could be attributed […]