Innovative technologies and new value chain to make the clinical trials efficient, safe, sustainable and accessible . The project addresses the shortcomings of the current management of clinical trials based on experimental drugs with the […]
Transforming corporate museums into Living Lab for sustainable participatory innovation of the food systems The project aims to transform the corporate museums of food companies into Living Labs to prototype, test, and validate ideas and […]
Sustainable, Technological, Accessible and Resilient human-centric manufacturing supporting the New European Bauhaus through synergies between customized production and consumption models. image generated with LeonardoAi on 07-12-2023 image generated with LeonardoAi on 07-12-2023 The project will […]
Better support activities preventing road accidents caused by alcohol and drugs with artificial intelligence. image generated with DALL-E2 on 01-12-2023 image generated with DALL-E2 on 01-12-2023 The issue of substance abuse while driving demands constant […]
Circular models for Italian fashion heritage and manufactures through digital inclusivity and conscious innovation. image generated with DALL-E2 on 01-12-2023 image generated with DALL-E2 on 01-12-2023 From an economic and cultural perspective, Made in Italy […]
Designing an immersive music experience through multisensory wearables The overall aim of the project is to promote the musical heritage through the organisation of events and performances, and to train young people to become musicians, […]
Conversational Artificial Intelligence to improve the accessibility of digital services https://vimeo.com/manage/videos/746862432 The ECHO project aims to experiment with innovative solutions based on Artificial Intelligence, conversational interfaces, 3D avatars developed by QuestIt, designing new interaction modalities […]
“Building Active User Experiences to Bring Culture to the People” BeauCoup is a co-design project to make the cultural heritage accessible for older people with diverse disabilities, to break down the physical barriers and bring […]
Customised facemask for the orthopedic correction of class III malocclusions in children through gamification. Problem: Malocclusion is a misalignment of the teeth present on the upper and lower arches in children, causing headaches, hearing problems […]
Quietude is an ecology of jewellery products and accessories that enhance the experience of deaf women in a sound-oriented world. The accessories detect sounds and translate them into shape changes, light patterns and vibrations. Wearing […]